﻿using Tetris.Game.Common;

namespace Tetris.Game.ControlsBase.Common
{
    public enum ShapeType
    {
        [DisplayText("I形状")]
        I,
        [DisplayText("J形状")]
        J,
        [DisplayText("L形状")]
        L,
        [DisplayText("O形状")]
        O,
        [DisplayText("S形状")]
        S,
        [DisplayText("T形状")]
        T,
        [DisplayText("Z形状")]
        Z
    }
}
